{"id":89776,"date":"2026-01-23T19:00:11","date_gmt":"2026-01-23T19:00:11","guid":{"rendered":"https:\/\/bigbossbattle.com\/?p=89776"},"modified":"2026-03-16T16:06:54","modified_gmt":"2026-03-16T16:06:54","slug":"bladesong-review","status":"publish","type":"post","link":"https:\/\/bigbossbattle.com\/bladesong-review\/","title":{"rendered":"In Bladesong being a smith is more than just hammering steel"},"content":{"rendered":"<h5><strong>In a world where <em>TCG <a href=\"https:\/\/bigbossbattle.com\/tabletop-game-shop-simulator-review\/\">Card Shop Simulator<\/a><\/em> and a deluge of other \u201csimulator\u201d games exist, perhaps it isn\u2019t surprising that we have a few about smithing. For the appeal that a hot smelter and hard anvil might have, though, none have really taken off. <em>Bladesong<\/em> aims to change that, and manages to bring a level of polish and variety to the genre that makes it a premier smith simulator. <\/strong><\/h5>\n<p><em>Bladesong<\/em> doesn\u2019t just put the experience of smithing a blade into the player\u2019s hands, it puts the entire lifestyle of being a smith in front of you through <a href=\"https:\/\/bigbossbattle.com\/citizen-sleeper-review\/\"><em>Citizen Sleeper<\/em><\/a> style dialogues and progression. This isn\u2019t a game about smithing, it\u2019s a game about being a smith.<\/p>\n<p><iframe loading=\"lazy\" title=\"Bladesong - Official Demo Trailer | Indie Fan Fest Fall 2025\" src=\"https:\/\/www.youtube.com\/embed\/jMPbhbHXAkg\" width=\"1349\" height=\"759\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<h5>Swords are money makers&#8230;and weapons<\/h5>\n<p>The first time I saw one of my swords used for murder I understood that, in <em>Bladesong<\/em>, being a smith is more than just hammering steel.<\/p>\n<p>The job was simple and paid well, no fancy materials were needed. There was a length requirement, a One-and-Half hand requirement (Meaning the distance from crossguard to pommel had to accommodate space for two handed grips while also being comfortable in just one) and it needed to have good weight. All the hallmarks of an easy-to-use blade for a beginner. I had made it a habit to not pry my customer\u2019s business, and this man seemed to have no clear connection or motive compared to any other client.<\/p>\n<p>The next day, they found the Gravedigger\u2019s body. The Gravedigger had stolen the man\u2019s late wife\u2019s jewelry when burying her, and the man used my blade for revenge. But, hey, the Gravedigger had a sword commissioned from me too, so let\u2019s say it was at least an even fight\u2026<\/p>\n<p>These sorts of situations immerse you in a rich and living world in which the smithing gameplay takes place. It would have been easy to have this game only be a robust sword creation tool, but to have it seamlessly and meaningfully integrated into a low-fantasy world is astonishing design.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/2305640\/5b3e552d37d14827d9f4ac3db5109ff50c9889aa\/ss_5b3e552d37d14827d9f4ac3db5109ff50c9889aa.1920x1080.jpg?t=1767865349\" alt=\"\" width=\"1920\" height=\"1080\" \/><\/p>\n<p>The events and characters don\u2019t only exist on the day they visit your forge. Instead, after work each day, you can venture out into the world and explore. From finding new suppliers of precious materials like steel and leather, to forging (pun intended) alliances with locals in the hope of raising your station and avoiding an untimely death by starvation, beast, or blade\u2026<\/p>\n<h5>Meticulous hammering and un-hammering<\/h5>\n<p>Once all the shopping is done and you\u2019re thoroughly soaked in the world\u2019s atmosphere, you return to the forge to divvy up your daily Action Points and decide which jobs to take. You can\u2019t do every order every day, so priorities matter. Sometimes you\u2019ll choose based on faction or personality, but other times you\u2019ll be forced to complete whatever orders you actually have the materials for. This makes finding a steady supply of gold, for example, extremely valuable.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-89779 size-full\" src=\"https:\/\/s3-b3bucket.s3.eu-west-2.amazonaws.com\/wp-content\/uploads\/2026\/01\/15163203\/Bladesong_3.jpg\" alt=\"\" width=\"1920\" height=\"1080\" srcset=\"https:\/\/s3-b3bucket.s3.eu-west-2.amazonaws.com\/wp-content\/uploads\/2026\/01\/15163203\/Bladesong_3.jpg 1920w, https:\/\/s3-b3bucket.s3.eu-west-2.amazonaws.com\/wp-content\/uploads\/2026\/01\/15163203\/Bladesong_3-300x169.jpg 300w, https:\/\/s3-b3bucket.s3.eu-west-2.amazonaws.com\/wp-content\/uploads\/2026\/01\/15163203\/Bladesong_3-1024x576.jpg 1024w, https:\/\/s3-b3bucket.s3.eu-west-2.amazonaws.com\/wp-content\/uploads\/2026\/01\/15163203\/Bladesong_3-150x84.jpg 150w, https:\/\/s3-b3bucket.s3.eu-west-2.amazonaws.com\/wp-content\/uploads\/2026\/01\/15163203\/Bladesong_3-768x432.jpg 768w, https:\/\/s3-b3bucket.s3.eu-west-2.amazonaws.com\/wp-content\/uploads\/2026\/01\/15163203\/Bladesong_3-1536x864.jpg 1536w, https:\/\/s3-b3bucket.s3.eu-west-2.amazonaws.com\/wp-content\/uploads\/2026\/01\/15163203\/Bladesong_3-600x338.jpg 600w\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\" \/><\/p>\n<p>The forging process itself is, in its current state, more leaned towards creativity. That\u2019s not to say some of the higher-class clients don\u2019t have challenging requirements, but even then you are free to change all \u201cAbilities\u201d of a blade at will. Materials are only spent when the sword is finalised. This means you are free to accidentally make the blade 2 inches too wide and subtly \u201cun-hammer\u201d the blade to make it thicker and thinner again. Must be some special magic hammer you inherited.<\/p>\n<p>While it isn\u2019t necessarily realistic, it does make the game more engaging. Without being able to undo changes you could easily soft-lock yourself by wasting materials and failing commissions. More importantly, you wouldn\u2019t learn anything. It is the freedom to say \u201cWell, what happens to the sharpness if I make the blade thicker, but shorter?\u201d and over time your list of techniques grows through your own discovery. Not through the game holding your hand, but through your own inquisitiveness. I can definitely foresee a \u201cHard Mode\u201d where all changes are permanent but I am glad that the default allows you to experiment.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-89783 size-full\" src=\"https:\/\/s3-b3bucket.s3.eu-west-2.amazonaws.com\/wp-content\/uploads\/2026\/01\/15163228\/Bladesong_7.jpg\" alt=\"\" width=\"1920\" height=\"1080\" srcset=\"https:\/\/s3-b3bucket.s3.eu-west-2.amazonaws.com\/wp-content\/uploads\/2026\/01\/15163228\/Bladesong_7.jpg 1920w, https:\/\/s3-b3bucket.s3.eu-west-2.amazonaws.com\/wp-content\/uploads\/2026\/01\/15163228\/Bladesong_7-300x169.jpg 300w, https:\/\/s3-b3bucket.s3.eu-west-2.amazonaws.com\/wp-content\/uploads\/2026\/01\/15163228\/Bladesong_7-1024x576.jpg 1024w, https:\/\/s3-b3bucket.s3.eu-west-2.amazonaws.com\/wp-content\/uploads\/2026\/01\/15163228\/Bladesong_7-150x84.jpg 150w, https:\/\/s3-b3bucket.s3.eu-west-2.amazonaws.com\/wp-content\/uploads\/2026\/01\/15163228\/Bladesong_7-768x432.jpg 768w, https:\/\/s3-b3bucket.s3.eu-west-2.amazonaws.com\/wp-content\/uploads\/2026\/01\/15163228\/Bladesong_7-1536x864.jpg 1536w, https:\/\/s3-b3bucket.s3.eu-west-2.amazonaws.com\/wp-content\/uploads\/2026\/01\/15163228\/Bladesong_7-600x338.jpg 600w\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\" \/><\/p>\n<h5>The tuning of Pocket Circuit or Armoured Core, but swords<\/h5>\n<p>Swords are forged using \u201cAbilities\u201d. These are basically statistics the sword has such as \u201cBlade Length\u201d and \u201cBlade Thickness\u201d, or the angle of the \u201cCross-Section\u201d. There\u2019s more of these to discover, and all allow you to forge differing blades. I once battered my hammer against this lump of steel for 10 minutes trying to get it to somehow have Impact level 3 and sharpness level 3, and I just couldn\u2019t do it. Turns out I left the width of the blade at the hilt as default. After adding the extra width the sword was too cumbersome (And very resource-heavy) so I extended the \u201cPoint\u201d ability on the sword so that the angle of the point extended further down the blade. While this made the point angle shallower, it removed more metal from the added width, but only on the point end. This gave me the balance of impact and sharpness I needed.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-89777 size-full\" src=\"https:\/\/s3-b3bucket.s3.eu-west-2.amazonaws.com\/wp-content\/uploads\/2026\/01\/15163151\/Bladesong_1.jpg\" alt=\"\" width=\"1920\" height=\"1080\" srcset=\"https:\/\/s3-b3bucket.s3.eu-west-2.amazonaws.com\/wp-content\/uploads\/2026\/01\/15163151\/Bladesong_1.jpg 1920w, https:\/\/s3-b3bucket.s3.eu-west-2.amazonaws.com\/wp-content\/uploads\/2026\/01\/15163151\/Bladesong_1-300x169.jpg 300w, https:\/\/s3-b3bucket.s3.eu-west-2.amazonaws.com\/wp-content\/uploads\/2026\/01\/15163151\/Bladesong_1-1024x576.jpg 1024w, https:\/\/s3-b3bucket.s3.eu-west-2.amazonaws.com\/wp-content\/uploads\/2026\/01\/15163151\/Bladesong_1-150x84.jpg 150w, https:\/\/s3-b3bucket.s3.eu-west-2.amazonaws.com\/wp-content\/uploads\/2026\/01\/15163151\/Bladesong_1-768x432.jpg 768w, https:\/\/s3-b3bucket.s3.eu-west-2.amazonaws.com\/wp-content\/uploads\/2026\/01\/15163151\/Bladesong_1-1536x864.jpg 1536w, https:\/\/s3-b3bucket.s3.eu-west-2.amazonaws.com\/wp-content\/uploads\/2026\/01\/15163151\/Bladesong_1-600x338.jpg 600w\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\" \/><\/p>\n<p>You\u2019ll unlock curvature, engravings, counterweights, cross-guards and more as you play and find new smithing texts \u2013 or you can just jump into creative mode with everything unlocked and enjoy smithing your favourite blades.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-89780 size-full\" src=\"https:\/\/s3-b3bucket.s3.eu-west-2.amazonaws.com\/wp-content\/uploads\/2026\/01\/15163209\/Bladesong_4.jpg\" alt=\"\" width=\"1920\" height=\"1080\" srcset=\"https:\/\/s3-b3bucket.s3.eu-west-2.amazonaws.com\/wp-content\/uploads\/2026\/01\/15163209\/Bladesong_4.jpg 1920w, https:\/\/s3-b3bucket.s3.eu-west-2.amazonaws.com\/wp-content\/uploads\/2026\/01\/15163209\/Bladesong_4-300x169.jpg 300w, https:\/\/s3-b3bucket.s3.eu-west-2.amazonaws.com\/wp-content\/uploads\/2026\/01\/15163209\/Bladesong_4-1024x576.jpg 1024w, https:\/\/s3-b3bucket.s3.eu-west-2.amazonaws.com\/wp-content\/uploads\/2026\/01\/15163209\/Bladesong_4-150x84.jpg 150w, https:\/\/s3-b3bucket.s3.eu-west-2.amazonaws.com\/wp-content\/uploads\/2026\/01\/15163209\/Bladesong_4-768x432.jpg 768w, https:\/\/s3-b3bucket.s3.eu-west-2.amazonaws.com\/wp-content\/uploads\/2026\/01\/15163209\/Bladesong_4-1536x864.jpg 1536w, https:\/\/s3-b3bucket.s3.eu-west-2.amazonaws.com\/wp-content\/uploads\/2026\/01\/15163209\/Bladesong_4-600x338.jpg 600w\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\" \/><\/p>\n<h5>Bladesong is sharp right off the anvil<\/h5>\n<p>Not to glaze the game too much, but I am struggling to find too many downsides to <em>Bladesong<\/em>, and that\u2019s even taking into account the \u201cIt\u2019s early access so missing content\u201d line of thought. You could argue that the smithing is too simple for a game wholly about smithing. My response to that is twofold &#8211; firstly, the smithing is exactly as complex as you want or need it to be based on your taste, and the level of jobs you accept. Secondly, the game isn\u2019t wholly about smithing. The game is wholly about being a smith, and being a smith is more than just hammering steel. It\u2019s about clientele, suppliers, and survival.<\/p>\n<p><em>Bladesong is available now on Steam<\/em><\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/store.steampowered.com\/widget\/2305640\/\" width=\"646\" height=\"190\" frameborder=\"0\"><\/iframe><\/p>\n","protected":false},"excerpt":{"rendered":"<p>In a world where TCG Card Shop Simulator and a deluge of other \u201csimulator\u201d games exist, perhaps it isn\u2019t surprising that we have a few about smithing. For the appeal that a hot smelter and hard anvil might have, though, none have really taken off. Bladesong aims to change that, and manages to bring a [&hellip;]<\/p>\n","protected":false},"author":125,"featured_media":89786,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[30],"tags":[11428,11430,1440,1821,11429],"class_list":["post-89776","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-video-game-reviews","tag-bladesong","tag-mythwright","tag-pc","tag-steam","tag-sun-and-serpent-creations"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>In Bladesong being a smith is more than just hammering steel &#8211; Big Boss Battle (B3)<\/title>\n<meta name=\"description\" content=\"Forge contracts, alliances, trust and swords in Bladesong, the game about being a smith both in and out of the smithy\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/bigbossbattle.com\/bladesong-review\/\" \/>\n<meta property=\"og:locale\" content=\"en_GB\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"In Bladesong being a smith is more than just hammering steel &#8211; 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